Meet Grace Driskill, the first-ever student-athlete in the School of Computational Science and Engineering who holds records in the history books of Georgia Tech's Cross Country and Track and Field teams and the College of Computing.
M.S. CSE student Grace Driskill achieved many athletic and academic accolades during her career at Georgia Tech, including being the first-ever student-athlete in the School of Computational Science and Engineering.
Interactive Computing researchers earned best-paper recognition for their breakthrough work to model interactions between viscosity and vorticity.
Ph.D. student Phillip Si and Assistant Professor Peng Chen developed Latent-EnSF, a technique that improves how ML models assimilate data to make predictions.
The Trustworthy Robotics Lab enables robots and autonomous systems to operate safely with humans while remaining resilient to real-world challenges.
School of Interactive Computing's Alexander Adams created the Uncommon Sense Lab to design, fabricate, and implement new ubiquitous and wearable sensing systems.
The patent-pending app, AI4Echolalia, earned second place in the 2024 TEDAI Hackathon in San Francisco.
College of Computing Professors Michael Bailey, Dana Randall, and Thad Starner are among 55 Fellows named by ACM, the Association for Computing Machinery.
Atlanta Metro Schools working with Constellations Center for Equity in Computing to increase AI literacy.
New analysis from Georgia Tech indicates that a phenomenon known as social correction may help to counter false and misleading onloine claims.